Monday, March 20, 2017

Dev Blog- Sea Trading Game- Loading Screen created!

I finally have a loading screen that actually works, as can be seen below. It took quite a bit of time to get everything running smoothly, but overall I'm quite happy with the progress! Take a look below at how it works!

As with last week, I found a number of other issues while putting this together, and was able to speed up the process a fair bit. There are 3 threads that are involved in creating the world, one that creates the textures, one that creates the world, and a third for the UI updates, which is the least used thread. I'm still going to try and improve it someday, but for now, I'm quite content.

This week I'm going to do some bug fixes, and probably some more graphical improvements. I'm hoping to get a reasonable demo of the game done soon, and maybe even a name!

If you haven't yet, feel free to like me on Facebook, join my Google Group, subscribe to my Sub Reddit, or follow me on Twitter, where you are likely to get frequent updates!  

No comments:

Post a Comment