Monday, February 13, 2017

Dev Blog- Sea Trading Game- Moving conditions to files

This has been a busy week, but not unfortunately for game development. The major thing that I was able to accomplish this week was to get conditions processing to an external file. This will allow for tweaking the conditions without re-compiling, eventually leading to mods being allowed. I was able to make a decent start, however, I've realized that this will be far more complex than I had previously considered, owing to the fact of adding checks and actions to make it smoother. I'm going to be continuing this effort this week, with a focus on moving the tutorial system to a conditions based setup as I have been desiring to do for a while.

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