Monday, March 27, 2017

Dev Blog- Sea Trading Game- Depicting the wind on screen

The main accomplishment this week was to improve the loading screen, which now looks like this:

I also changed the intro screen, which now looks like this:

I've also been playing around with the angle of the camera. Here's a much steeper angle than is currently shown, just to give you an idea. I haven't decided yet what I will do, but it's at least an interesting perspective. Obviously if I do this then something will have to change with the text, but I'm interested to hear your thoughts.

The last thing I did was to fix a few bugs that have been driving me crazy in regards to dialogs. Principally, I changed the trading goods dialog so it all fits in the window, no more overdrawn images! I also fixed a few issues where certain dialogs wouldn't scroll depending on where the mouse was.

For this week, I'm going to continue to make visual changes. I feel like this is the single most important thing for me to work on, and thus it is my main plan going forward for the next few weeks. Expect lots of UI and graphical changes, and more images than text, for the weeks to come!

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